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On the client probably errors and retries.Īlso note that you can get live per-interval results when running with "-sleep= ". The last two NFS Ive played (Heat and Payback) have had decent stories, but ended so terribly. Use "nfsstat" for detailed NFS statistics! The options are "-c" forĬlient and "-s" for server statistics. Check /sys/block/sda/device/block/sda/queue/read_ahead_kb.Increase /sys/block/sda/device/block/sda/queue/max_sectors_kb.Use "async" if you can (risk of data corruption).When synchronous shares are important try the "noac" mount option.įor the exported filesystem mount options: Increase "rsize" and "wsize" to maximum supported by clients and serverĪfter changing and remounting check for effective options using "nfsstat -m" which will give you a list like this:įlags: rw,relatime,vers=4.0,rsize=1048576,wsize=1048576,namlen=255,hard,proto=tcp,port=0,timeo=600,retrans=2,sec=sys,clientaddr=10.1.0.16,local_lock=none,addr=10.1.0.15.Add "intr" to allow for dead server and killable client programs.
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When optimizing for performance try the following client mount option changes: You might want to set useful NFSv4 default mappings and some explicit mappings for unknown users: On Debian you need to explicitely start it: When using NFSv4 share ensure to have the id mapper running on all clients. Mount -t nfs4 -o proto=tcp,port=2049 server:/export/home /mnt The difference in mounting is that you need to provide "nfs4" and transport and port options like this: It’s up to you to get Jack to New York in one piece and ahead of the competition.On the NFS server run 'showmount' to see mounting clientsĪbove output is from an NFS server. Keep Jack one step ahead of the dangers from his dark past, both inside and outside the car. Jack is in a race for his life, but he’s got something the competition doesn’t: You. By mastering all of the playlists you can level up and earn access to exclusive vehicles, upgrades and abilities. Create a party with friends, pick a playlist of your favorite challenges and compete for supremacy across every stage of The Run. With matchmaking technology, join races already in progress instead of waiting in lobbies. The most accessible online racing experience ever offered. The powerful new Frostbite 2 engine, created by the award-winning DICE studio, advances technical achievements to deliver a gameplay experience with an unprecedented level of visual detail, environmental immersion, and emotional impact.Ĭompete in High Octane Multi-Player Racing There are no rules and no allies in the cities, deserts, mountains and canyons than stand between you and the finish line. Autolog now tracks your entire career – making every second of every race count in the battle to be the fastest to New York.Ĭompete in The Run, an illicit race across the most iconic and treacherous roads from San Francisco to New York.
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In Need for Speed The Run, all you have are your driving skills as you battle the world’s most notorious drivers on the country’s most dangerous roads.Ĭompare your times against those that matter most.
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